Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vel'Koz
Victory
Ranked Solo/Duo · 88 days ago
4 / 3 / 20
K / D / A
50%
Kill participation
927.1
Damage / min
9,545g
423 gold / min
40
17 placed · 1 cleared
33
1.5 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKeenex#ROX
K'Sante · Top
9 / 2 / 12
43.8% KP
31,627
28% share
10,520g
158 CS · 7/m
ПОСЛЕЖИЗНИ#КХУНА
Viego · Jungle
12 / 2 / 5
35.4% KP
15,423
13.7% share
12,151g
180 CS · 8/m
kaiataturk#kai
Yasuo · Mid
10 / 4 / 5
31.3% KP
24,509
21.7% share
12,610g
230 CS · 10.2/m
adc melancholia#777
Jhin · ADC
13 / 4 / 8
43.8% KP
20,353
18% share
12,363g
164 CS · 7.3/m
serhat#1223
Vel'Koz · Support
4 / 3 / 20
50% KP
20,922
18.5% share
9,545g
33 CS · 1.5/m
Red side
DefeatBaBareiSs#TR1
Shen · Top
1 / 11 / 1
13.3% KP
17,542
24.8% share
5,807g
111 CS · 4.9/m
wolfy#xox
Lee Sin · Jungle
4 / 8 / 3
46.7% KP
10,783
15.3% share
8,563g
130 CS · 5.8/m
Ryke#cho
Syndra · Mid
5 / 7 / 3
53.3% KP
21,490
30.4% share
9,671g
186 CS · 8.2/m
kollarım kesik#bakma
Twitch · ADC
4 / 11 / 0
26.7% KP
14,186
20.1% share
7,254g
81 CS · 3.6/m
ptcm#0119
Lulu · Support
1 / 11 / 6
46.7% KP
6,602
9.4% share
6,339g
25 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
