Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vel'Koz
Defeat
Ranked Solo/Duo · 85 days ago
5 / 11 / 6
K / D / A
42.3%
Kill participation
902.4
Damage / min
9,823g
318.6 gold / min
84
29 placed · 9 cleared
50
1.6 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLxva#701
Udyr · Top
8 / 6 / 6
33.3% KP
20,583
17.5% share
14,579g
247 CS · 8/m
ahmet mehmet#614
Graves · Jungle
8 / 7 / 7
35.7% KP
14,764
12.5% share
12,790g
203 CS · 6.6/m
boks#ocker
Tristana · Mid
15 / 4 / 8
54.8% KP
41,953
35.6% share
16,352g
211 CS · 6.8/m
sui#fula
Xerath · ADC
10 / 4 / 14
57.1% KP
33,217
28.2% share
15,117g
225 CS · 7.3/m
SUPGAP#302
Rell · Support
1 / 5 / 27
66.7% KP
7,200
6.1% share
10,063g
26 CS · 0.8/m
Red side
DefeatGıcırtı#obito
Riven · Top
2 / 12 / 3
19.2% KP
11,734
12.1% share
9,855g
203 CS · 6.6/m
Ctonalisha#TR1
Jarvan IV · Jungle
4 / 8 / 13
65.4% KP
20,415
21.1% share
12,408g
199 CS · 6.5/m
zeńøn#TR144
LeBlanc · Mid
13 / 4 / 4
65.4% KP
21,057
21.7% share
15,888g
236 CS · 7.7/m
sanberk fun acc#3131
Viktor · ADC
2 / 7 / 4
23.1% KP
15,936
16.4% share
11,095g
227 CS · 7.4/m
serhat#1223
Vel'Koz · Support
5 / 11 / 6
42.3% KP
27,824
28.7% share
9,823g
50 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
