Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Defeat
Ranked Solo/Duo · 85 days ago
6 / 11 / 12
K / D / A
46.2%
Kill participation
915.2
Damage / min
12,014g
381.4 gold / min
69
25 placed · 5 cleared
85
2.7 CS / min
Objective control
2
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBye#TR59
Zaahen · Top
8 / 6 / 9
36.2% KP
37,210
25.4% share
14,576g
205 CS · 6.5/m
Korigato#Gato
Elise · Jungle
10 / 7 / 6
34% KP
22,355
15.3% share
14,845g
231 CS · 7.3/m
Former NPC#HMARY
Zed · Mid
9 / 6 / 13
46.8% KP
40,746
27.9% share
17,168g
251 CS · 8/m
arabada kasko#g4w
Garen · ADC
18 / 8 / 5
48.9% KP
29,927
20.5% share
19,685g
268 CS · 8.5/m
SUUUUUUUCTION#TR1
Camille · Support
2 / 12 / 15
36.2% KP
16,048
11% share
9,884g
24 CS · 0.8/m
Red side
DefeatFlorian Geyer#1306
Olaf · Top
4 / 10 / 6
25.6% KP
30,029
17.9% share
10,866g
208 CS · 6.6/m
dia 4 gatekeeper#TR1
Talon · Jungle
18 / 8 / 4
56.4% KP
45,417
27.1% share
18,792g
267 CS · 8.5/m
221#oved
Katarina · Mid
6 / 8 / 12
46.2% KP
34,758
20.8% share
12,363g
184 CS · 5.8/m
Melissa#Vişne
Sivir · ADC
5 / 10 / 15
51.3% KP
28,424
17% share
15,319g
254 CS · 8.1/m
serhat#1223
Mel · Support
6 / 11 / 12
46.2% KP
28,830
17.2% share
12,014g
85 CS · 2.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
