Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 85 days ago
5 / 8 / 19
K / D / A
61.5%
Kill participation
555.2
Damage / min
12,234g
344.5 gold / min
133
62 placed · 14 cleared
39
1.1 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
2
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorylemby#TR1
Garen · Top
8 / 3 / 4
44.4% KP
29,797
27.1% share
20,065g
399 CS · 11.2/m
casual#ties
Bel'Veth · Jungle
6 / 2 / 5
40.7% KP
10,329
9.4% share
17,669g
337 CS · 9.5/m
Anorak#real
Vel'Koz · Mid
5 / 13 / 8
48.1% KP
35,228
32.1% share
12,607g
218 CS · 6.1/m
honey almond#dsad
Ezreal · ADC
8 / 13 / 3
40.7% KP
22,277
20.3% share
14,882g
232 CS · 6.5/m
Wocoupho#1616
Karma · Support
0 / 8 / 15
55.6% KP
12,144
11.1% share
9,431g
23 CS · 0.6/m
Red side
DefeatEMOMEISTER#35353
Shen · Top
2 / 3 / 8
25.6% KP
14,758
11.5% share
11,681g
252 CS · 7.1/m
Dynx#TR1
Viego · Jungle
12 / 7 / 7
48.7% KP
20,454
15.9% share
15,848g
249 CS · 7/m
Cuatro vientos#dnz
Xerath · Mid
12 / 2 / 16
71.8% KP
51,887
40.3% share
17,542g
289 CS · 8.1/m
Harmony#TR2
Kai'Sa · ADC
8 / 7 / 7
38.5% KP
22,066
17.1% share
18,215g
287 CS · 8.1/m
serhat#1223
Pyke · Support
5 / 8 / 19
61.5% KP
19,719
15.3% share
12,234g
39 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
