Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Victory
Ranked Solo/Duo · 84 days ago
3 / 7 / 30
K / D / A
57.9%
Kill participation
370.4
Damage / min
9,997g
330.8 gold / min
81
39 placed · 4 cleared
25
0.8 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryadventure time#1397
Jayce · Top
14 / 16 / 15
50.9% KP
34,213
22% share
13,161g
150 CS · 5/m
gercek shrek#TR1
Wukong · Jungle
8 / 9 / 13
36.8% KP
22,349
14.4% share
13,531g
207 CS · 6.9/m
Elandel#TR1
Syndra · Mid
2 / 10 / 21
40.4% KP
21,151
13.6% share
11,750g
188 CS · 6.2/m
LOW MASTER DOGU#DOGGO
Samira · ADC
30 / 8 / 6
63.2% KP
66,786
42.9% share
25,214g
291 CS · 9.6/m
serhat#1223
Blitzcrank · Support
3 / 7 / 30
57.9% KP
11,193
7.2% share
9,997g
25 CS · 0.8/m
Red side
Defeativan karamazov#366
Irelia · Top
5 / 16 / 12
34% KP
22,347
15.5% share
12,150g
168 CS · 5.6/m
221#oved
Diana · Jungle
10 / 12 / 7
34% KP
26,112
18.1% share
13,704g
208 CS · 6.9/m
gd7#0000
Katarina · Mid
26 / 6 / 6
64% KP
55,777
38.7% share
19,944g
230 CS · 7.6/m
barnabas collins#say10
Ezreal · ADC
7 / 9 / 12
38% KP
29,768
20.7% share
13,811g
179 CS · 5.9/m
Veteriner Eylül#Eylül
Leona · Support
2 / 14 / 19
42% KP
10,078
7% share
9,835g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
