Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 83 days ago
7 / 7 / 19
K / D / A
55.3%
Kill participation
633.6
Damage / min
10,678g
429.1 gold / min
86
29 placed · 12 cleared
36
1.4 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAares56#Aares
Aatrox · Top
1 / 10 / 3
16% KP
14,066
16.1% share
7,926g
157 CS · 6.3/m
NaıL#gven
Qiyana · Jungle
16 / 10 / 4
80% KP
29,024
33.3% share
15,240g
168 CS · 6.8/m
ZenneÜlNevvar#TR1
Mel · Mid
5 / 9 / 3
32% KP
18,313
21% share
11,600g
229 CS · 9.2/m
gaku#ناكح
Smolder · ADC
2 / 12 / 11
52% KP
14,945
17.1% share
8,910g
136 CS · 5.5/m
ArthemisTR#TR1
Karma · Support
1 / 6 / 16
68% KP
10,917
12.5% share
7,945g
41 CS · 1.6/m
Red side
VictoryZAZA EYÜP#TR1
Shen · Top
5 / 2 / 16
44.7% KP
21,642
19.2% share
10,779g
183 CS · 7.4/m
Øńly ShácØ#TR1
Shaco · Jungle
13 / 4 / 9
46.8% KP
19,419
17.2% share
12,976g
202 CS · 8.1/m
As Always#TR007
Fizz · Mid
9 / 6 / 9
38.3% KP
27,795
24.6% share
13,901g
194 CS · 7.8/m
aspect#2409
Ezreal · ADC
13 / 6 / 8
44.7% KP
28,328
25.1% share
15,616g
206 CS · 8.3/m
serhat#1223
Pyke · Support
7 / 7 / 19
55.3% KP
15,766
14% share
10,678g
36 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
