Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Victory
Ranked Solo/Duo · 83 days ago
2 / 4 / 18
K / D / A
55.6%
Kill participation
357.9
Damage / min
8,585g
371.4 gold / min
67
29 placed · 5 cleared
14
0.6 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
0
Dragons
0
Baron
8
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSiamês#TR1
Kled · Top
1 / 4 / 2
13.6% KP
10,701
15.4% share
7,818g
168 CS · 7.3/m
Şaplak Makinesi#UĞĞHH
Ekko · Jungle
10 / 7 / 3
59.1% KP
15,449
22.2% share
11,909g
143 CS · 6.2/m
LonelyWolf123#TR1
Diana · Mid
3 / 5 / 5
36.4% KP
19,297
27.8% share
9,364g
201 CS · 8.7/m
gojosatoru#elajh
Aphelios · ADC
2 / 13 / 8
45.5% KP
16,324
23.5% share
9,064g
160 CS · 6.9/m
joji#XDD
Lulu · Support
6 / 7 / 11
77.3% KP
7,702
11.1% share
8,254g
33 CS · 1.4/m
Red side
VictoryAmôr#2ybnc
Gragas · Top
6 / 2 / 5
30.6% KP
24,117
23.8% share
10,443g
130 CS · 5.6/m
łłłłłłl#TR1
Zed · Jungle
7 / 4 / 4
30.6% KP
16,670
16.5% share
12,396g
207 CS · 9/m
daewi#nox
Aurora · Mid
2 / 3 / 5
19.4% KP
17,581
17.4% share
8,442g
184 CS · 8/m
ivan karamazov#366
Kalista · ADC
19 / 9 / 4
63.9% KP
34,519
34.1% share
15,547g
191 CS · 8.3/m
serhat#1223
Blitzcrank · Support
2 / 4 / 18
55.6% KP
8,273
8.2% share
8,585g
14 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
