Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Victory
Ranked Solo/Duo · 70 days ago
0 / 7 / 27
K / D / A
57.4%
Kill participation
463.7
Damage / min
8,432g
370.6 gold / min
73
33 placed · 6 cleared
19
0.8 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMêhrunês#xxxxx
Jax · Top
7 / 6 / 1
17% KP
19,370
18.4% share
9,704g
154 CS · 6.8/m
DXdiag#9147
Viego · Jungle
16 / 7 / 7
48.9% KP
19,597
18.6% share
12,992g
160 CS · 7/m
bury me with you#mbmd
Kassadin · Mid
9 / 2 / 7
34% KP
20,811
19.8% share
11,314g
196 CS · 8.6/m
Marco Asensio#0843
Ashe · ADC
15 / 9 / 12
57.4% KP
34,758
33.1% share
14,510g
194 CS · 8.5/m
serhat#1223
Lulu · Support
0 / 7 / 27
57.4% KP
10,549
10% share
8,432g
19 CS · 0.8/m
Red side
DefeatGrimm#2310
Illaoi · Top
7 / 4 / 6
41.9% KP
21,849
25.2% share
11,809g
209 CS · 9.2/m
Eyvallahsız#0000
Jarvan IV · Jungle
3 / 9 / 17
64.5% KP
11,154
12.8% share
9,305g
117 CS · 5.1/m
Thank you next#TR1
Mel · Mid
11 / 8 / 3
45.2% KP
27,473
31.6% share
12,213g
196 CS · 8.6/m
ivan karamazov#366
Kalista · ADC
7 / 14 / 5
38.7% KP
14,810
17.1% share
9,640g
120 CS · 5.3/m
GLU#ON4
Pyke · Support
3 / 12 / 14
54.8% KP
11,573
13.3% share
8,275g
22 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
