Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Thresh
Defeat
Ranked Solo/Duo · 66 days ago
2 / 11 / 16
K / D / A
48.6%
Kill participation
395.8
Damage / min
9,904g
315.4 gold / min
99
38 placed · 13 cleared
31
1 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFound you#quix
Kennen · Top
4 / 3 / 2
16.2% KP
19,209
16.4% share
11,469g
232 CS · 7.4/m
god tier kayn#0505
Vi · Jungle
12 / 6 / 7
51.4% KP
23,068
19.7% share
14,745g
203 CS · 6.5/m
webbly#g0at
Mel · Mid
9 / 8 / 8
45.9% KP
29,929
25.5% share
14,187g
226 CS · 7.2/m
Zevkiselim#TR1
Tristana · ADC
10 / 8 / 6
43.2% KP
32,686
27.9% share
16,257g
236 CS · 7.5/m
serhat#1223
Thresh · Support
2 / 11 / 16
48.6% KP
12,428
10.6% share
9,904g
31 CS · 1/m
Red side
VictoryKeyBlade#KUN
Jayce · Top
4 / 7 / 5
25% KP
26,317
21.6% share
13,457g
280 CS · 8.9/m
keko ingiliz#UK01
Master Yi · Jungle
12 / 8 / 8
55.6% KP
23,460
19.3% share
15,948g
202 CS · 6.4/m
Egoist#UP1
Anivia · Mid
6 / 7 / 12
50% KP
34,209
28.1% share
14,328g
265 CS · 8.4/m
israkankamete61#TR1
Katarina · ADC
11 / 11 / 10
58.3% KP
30,672
25.2% share
14,268g
155 CS · 4.9/m
chinatsu#0309
Lulu · Support
3 / 4 / 21
66.7% KP
6,976
5.7% share
10,324g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
