Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 64 days ago
2 / 6 / 16
K / D / A
78.3%
Kill participation
405.4
Damage / min
9,986g
331.6 gold / min
102
45 placed · 9 cleared
52
1.7 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTisma#0000
Nasus · Top
6 / 3 / 0
21.4% KP
20,233
21.5% share
11,933g
188 CS · 6.2/m
ŞAHBET#ŞAHBO
Graves · Jungle
11 / 6 / 7
64.3% KP
35,487
37.7% share
15,816g
243 CS · 8.1/m
I Love Candies#013
Malzahar · Mid
1 / 0 / 8
32.1% KP
4,780
5.1% share
11,821g
251 CS · 8.3/m
KÜRT MIKNATISI#TÜRK
Cassiopeia · ADC
10 / 8 / 4
50% KP
26,669
28.3% share
15,982g
268 CS · 8.9/m
Akgün366#AKG
Yuumi · Support
0 / 6 / 19
67.9% KP
7,063
7.5% share
9,448g
23 CS · 0.8/m
Red side
DefeatSOKRASETT#1SETT
Mordekaiser · Top
1 / 6 / 2
13% KP
27,650
31.3% share
10,286g
236 CS · 7.8/m
yasemin allen#TR0
Qiyana · Jungle
5 / 6 / 9
60.9% KP
16,544
18.7% share
12,273g
210 CS · 7/m
Dünya ÇapındaADC#HM41
Lux · Mid
6 / 4 / 2
34.8% KP
17,163
19.4% share
11,363g
244 CS · 8.1/m
HAHAHAHAXD#1234
Tristana · ADC
9 / 6 / 5
60.9% KP
14,741
16.7% share
14,947g
235 CS · 7.8/m
serhat#1223
Jarvan IV · Support
2 / 6 / 16
78.3% KP
12,208
13.8% share
9,986g
52 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
