Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 64 days ago
6 / 6 / 14
K / D / A
54.1%
Kill participation
431.6
Damage / min
8,322g
379.1 gold / min
61
22 placed · 6 cleared
16
0.7 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAkashi#アレックス
Fiora · Top
8 / 5 / 3
52.4% KP
21,156
34.5% share
10,686g
200 CS · 9.1/m
AJAN RAMMUS#GANG
Viego · Jungle
3 / 6 / 4
33.3% KP
7,990
13% share
8,871g
158 CS · 7.2/m
outmind#TR1
Azir · Mid
5 / 7 / 2
33.3% KP
14,096
23% share
9,402g
174 CS · 7.9/m
mentally sick#007
Vayne · ADC
4 / 8 / 3
33.3% KP
13,255
21.6% share
9,480g
166 CS · 7.6/m
43508794327895r4#34958
Ashe · Support
1 / 11 / 5
28.6% KP
4,825
7.9% share
5,775g
34 CS · 1.5/m
Red side
VictoryKorra#1905
Garen · Top
3 / 6 / 3
16.2% KP
15,106
19.3% share
9,174g
183 CS · 8.3/m
Akûma Undomîell#QeQ
Master Yi · Jungle
14 / 0 / 0
37.8% KP
16,707
21.4% share
14,279g
215 CS · 9.8/m
mertekfur#TR1
Aurora · Mid
0 / 8 / 10
27% KP
15,204
19.5% share
7,759g
139 CS · 6.3/m
Derrick Yi#yiOTP
Tristana · ADC
14 / 1 / 5
51.4% KP
21,670
27.7% share
14,412g
191 CS · 8.7/m
serhat#1223
Pyke · Support
6 / 6 / 14
54.1% KP
9,474
12.1% share
8,322g
16 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
