Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Victory
Ranked Solo/Duo · 64 days ago
10 / 4 / 18
K / D / A
71.8%
Kill participation
944
Damage / min
11,644g
414.4 gold / min
70
33 placed · 6 cleared
42
1.5 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMalaFuat#00001
Mordekaiser · Top
8 / 4 / 3
45.8% KP
22,384
24.3% share
12,089g
190 CS · 6.8/m
Sakin#WOW
Kha'Zix · Jungle
9 / 8 / 5
58.3% KP
23,873
25.9% share
13,323g
184 CS · 6.5/m
Eyvallahsız#0000
Twisted Fate · Mid
5 / 7 / 7
50% KP
29,240
31.7% share
11,033g
193 CS · 6.9/m
öIümakinesi#ı ile
Caitlyn · ADC
1 / 9 / 4
20.8% KP
6,793
7.4% share
9,780g
187 CS · 6.7/m
Thresh#6129
Nautilus · Support
1 / 11 / 13
58.3% KP
9,880
10.7% share
7,674g
24 CS · 0.9/m
Red side
VictoryBW NomNom#SSS
Gragas · Top
3 / 5 / 14
43.6% KP
16,613
14% share
10,199g
143 CS · 5.1/m
yeka#77777
Viego · Jungle
15 / 3 / 10
64.1% KP
34,750
29.2% share
16,737g
242 CS · 8.6/m
EDG wx 3334532#xxx
Sylas · Mid
6 / 7 / 12
46.2% KP
18,252
15.4% share
12,273g
202 CS · 7.2/m
JimiDede#TR1
Lux · ADC
5 / 5 / 15
51.3% KP
22,705
19.1% share
12,584g
196 CS · 7/m
serhat#1223
Xerath · Support
10 / 4 / 18
71.8% KP
26,526
22.3% share
11,644g
42 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
