Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 64 days ago
3 / 11 / 12
K / D / A
62.5%
Kill participation
943.1
Damage / min
8,869g
349.6 gold / min
50
22 placed · 5 cleared
45
1.8 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat42konyali42#TR1
Ambessa · Top
9 / 10 / 1
41.7% KP
29,559
25.9% share
10,508g
159 CS · 6.3/m
kronzy#lol
Nasus · Jungle
4 / 9 / 3
29.2% KP
19,638
17.2% share
9,350g
145 CS · 5.7/m
Joyboy#Alena
Zed · Mid
2 / 8 / 7
37.5% KP
18,273
16% share
10,241g
177 CS · 7/m
brainrot31#XDD
Ezreal · ADC
6 / 8 / 5
45.8% KP
22,748
19.9% share
11,076g
178 CS · 7/m
serhat#1223
Sylas · Support
3 / 11 / 12
62.5% KP
23,924
21% share
8,869g
45 CS · 1.8/m
Red side
Victorytrue dmg#TR1
Camille · Top
14 / 6 / 4
39.1% KP
27,608
21.5% share
12,516g
142 CS · 5.6/m
Gusta#Toji
Zaahen · Jungle
13 / 5 / 7
43.5% KP
31,232
24.3% share
15,088g
216 CS · 8.5/m
zab#TR1
Anivia · Mid
12 / 3 / 6
39.1% KP
34,236
26.7% share
13,538g
206 CS · 8.1/m
sdfsfdsfsdfsdfds#sdfsf
Swain · ADC
5 / 2 / 12
37% KP
22,328
17.4% share
13,635g
229 CS · 9/m
pislik31#458
Blitzcrank · Support
2 / 8 / 23
54.3% KP
12,868
10% share
9,324g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
