Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Diana
Victory
Ranked Solo/Duo · 59 days ago
9 / 5 / 4
K / D / A
34.2%
Kill participation
832.6
Damage / min
12,666g
468.8 gold / min
27
12 placed · 1 cleared
201
7.4 CS / min
Objective control
4
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGrimm#2310
Illaoi · Top
10 / 7 / 2
31.6% KP
22,029
22.8% share
12,179g
221 CS · 8.2/m
selo fun acc#1337
Graves · Jungle
12 / 4 / 5
44.7% KP
22,516
23.4% share
16,303g
275 CS · 10.2/m
serhat#1223
Diana · Mid
9 / 5 / 4
34.2% KP
22,494
23.3% share
12,666g
201 CS · 7.4/m
tune#roe
Seraphine · ADC
5 / 10 / 15
52.6% KP
20,760
21.5% share
12,098g
170 CS · 6.3/m
idc im in love#411
Bard · Support
2 / 5 / 21
60.5% KP
8,628
8.9% share
9,395g
28 CS · 1/m
Red side
DefeatGAMESABI OYUNDA#teemo
Teemo · Top
2 / 10 / 3
16.1% KP
28,122
25.8% share
11,830g
236 CS · 8.7/m
rose xd#qqq
Zed · Jungle
10 / 6 / 1
35.5% KP
15,359
14.1% share
14,303g
180 CS · 6.7/m
ka1kan#XDXD
Riven · Mid
6 / 5 / 5
35.5% KP
12,616
11.6% share
10,459g
183 CS · 6.8/m
Charmie#lynn
Aphelios · ADC
12 / 9 / 3
48.4% KP
41,580
38.2% share
13,669g
195 CS · 7.2/m
Li Lenzü#Krsta
Yuumi · Support
1 / 8 / 18
61.3% KP
11,261
10.3% share
8,539g
12 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
