Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 57 days ago
4 / 8 / 11
K / D / A
48.4%
Kill participation
451.4
Damage / min
8,474g
325.7 gold / min
85
30 placed · 11 cleared
30
1.2 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSlizard#TR1
Darius · Top
6 / 10 / 2
25.8% KP
17,628
20.7% share
10,395g
178 CS · 6.8/m
tuvalethortumu06#ata
Lee Sin · Jungle
9 / 7 / 5
45.2% KP
18,317
21.5% share
12,341g
171 CS · 6.6/m
Kira#sss1
Mel · Mid
9 / 9 / 5
45.2% KP
25,817
30.3% share
11,831g
212 CS · 8.1/m
King Raptor#TR1
Jinx · ADC
3 / 7 / 6
29% KP
11,641
13.7% share
11,831g
218 CS · 8.4/m
serhat#1223
Pyke · Support
4 / 8 / 11
48.4% KP
11,744
13.8% share
8,474g
30 CS · 1.2/m
Red side
Victoryretired toplane#top
Vayne · Top
9 / 4 / 2
26.8% KP
20,652
18.2% share
13,092g
255 CS · 9.8/m
Kenpachi#Zone
Diana · Jungle
11 / 2 / 11
53.7% KP
30,855
27.1% share
16,372g
255 CS · 9.8/m
violence#ouzv4
Aphelios · Mid
7 / 9 / 11
43.9% KP
20,596
18.1% share
12,013g
166 CS · 6.4/m
ivan karamazov#366
Kalista · ADC
12 / 9 / 3
36.6% KP
25,843
22.7% share
14,005g
189 CS · 7.3/m
Low#空白 1
Bard · Support
2 / 7 / 22
58.5% KP
15,732
13.8% share
9,817g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
