Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Thresh
Victory
Ranked Solo/Duo · 57 days ago
2 / 5 / 27
K / D / A
64.4%
Kill participation
293.3
Damage / min
11,021g
329.6 gold / min
128
44 placed · 12 cleared
25
0.7 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatretired toplane#top
Ambessa · Top
5 / 8 / 6
35.5% KP
33,925
22% share
13,388g
229 CS · 6.8/m
Foroscrap#TR1
Viego · Jungle
5 / 10 / 10
48.4% KP
18,486
12% share
13,591g
207 CS · 6.2/m
öldürme2000#TR1
Aurora · Mid
5 / 8 / 7
38.7% KP
31,349
20.3% share
12,890g
250 CS · 7.5/m
BURAK#ayak2
Kog'Maw · ADC
7 / 9 / 12
61.3% KP
46,656
30.2% share
14,062g
225 CS · 6.7/m
daha17 teoman#45231
Elise · Support
9 / 10 / 9
58.1% KP
23,918
15.5% share
11,754g
53 CS · 1.6/m
Red side
VictoryPWMP#TR1
Renekton · Top
13 / 3 / 9
48.9% KP
36,207
26.2% share
17,140g
236 CS · 7.1/m
p0p qEq#TR1
Xin Zhao · Jungle
10 / 5 / 19
64.4% KP
35,666
25.8% share
18,116g
264 CS · 7.9/m
merlin#mrto
LeBlanc · Mid
10 / 8 / 9
42.2% KP
33,481
24.2% share
13,947g
180 CS · 5.4/m
psikoz#nvm
Draven · ADC
10 / 10 / 10
44.4% KP
23,003
16.6% share
16,146g
209 CS · 6.3/m
serhat#1223
Thresh · Support
2 / 5 / 27
64.4% KP
9,807
7.1% share
11,021g
25 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
