Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Victory
Ranked Solo/Duo · 55 days ago
0 / 6 / 18
K / D / A
58.1%
Kill participation
328.9
Damage / min
7,282g
274.8 gold / min
69
29 placed · 6 cleared
22
0.8 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFormer NPC#HMARY
Gragas · Top
8 / 1 / 11
61.3% KP
29,632
24.9% share
14,072g
252 CS · 9.5/m
ölmeni istiyorum#666
Graves · Jungle
8 / 4 / 7
48.4% KP
22,157
18.6% share
13,659g
248 CS · 9.4/m
Egoist#UP1
Anivia · Mid
5 / 1 / 15
64.5% KP
30,040
25.2% share
11,187g
206 CS · 7.8/m
Crabbbq#TR1
Twitch · ADC
10 / 4 / 10
64.5% KP
28,564
24% share
13,472g
170 CS · 6.4/m
serhat#1223
Lulu · Support
0 / 6 / 18
58.1% KP
8,716
7.3% share
7,282g
22 CS · 0.8/m
Red side
DefeatDerrick Yi#yiOTP
Briar · Top
3 / 13 / 4
43.8% KP
16,407
21.7% share
9,989g
152 CS · 5.7/m
UrMajestyWladek#1907
Zed · Jungle
4 / 3 / 3
43.8% KP
16,361
21.6% share
11,756g
201 CS · 7.6/m
fenzz#X5X7
Kassadin · Mid
3 / 3 / 2
31.3% KP
14,578
19.3% share
9,534g
210 CS · 7.9/m
JadGo#TR1
Vladimir · ADC
5 / 6 / 5
62.5% KP
16,902
22.3% share
12,484g
223 CS · 8.4/m
tight#kitty
Karma · Support
1 / 6 / 10
68.8% KP
11,480
15.2% share
7,217g
40 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
