Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 55 days ago
4 / 9 / 4
K / D / A
33.3%
Kill participation
317.3
Damage / min
7,796g
319.1 gold / min
75
31 placed · 8 cleared
31
1.3 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGeri Geldim Aq#000
Riven · Top
5 / 9 / 7
32.4% KP
11,844
11.5% share
8,474g
113 CS · 4.6/m
ッッッッッaッyッwッッッッッ#3ッ6ッ9
Nidalee · Jungle
14 / 2 / 15
78.4% KP
29,878
29.1% share
14,472g
189 CS · 7.7/m
OziBey#TR1
Irelia · Mid
9 / 5 / 9
48.6% KP
24,674
24.1% share
13,561g
216 CS · 8.8/m
Batuu#BJK
Jinx · ADC
8 / 4 / 14
59.5% KP
33,533
32.7% share
15,323g
240 CS · 9.8/m
space bound#412
Soraka · Support
1 / 4 / 26
73% KP
2,634
2.6% share
8,233g
26 CS · 1.1/m
Red side
DefeatΨ Piedra#1922
Akali · Top
7 / 6 / 8
62.5% KP
28,229
32% share
10,577g
189 CS · 7.7/m
Hattori#Ryo
Qiyana · Jungle
4 / 8 / 9
54.2% KP
17,817
20.2% share
10,411g
152 CS · 6.2/m
Evanescence#4107
Sylas · Mid
4 / 6 / 9
54.2% KP
18,812
21.3% share
8,236g
126 CS · 5.2/m
KaiSaCaramelo#Lalo
Samira · ADC
5 / 8 / 5
41.7% KP
15,678
17.8% share
11,121g
189 CS · 7.7/m
serhat#1223
Pyke · Support
4 / 9 / 4
33.3% KP
7,752
8.8% share
7,796g
31 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
