Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Defeat
Ranked Solo/Duo · 55 days ago
2 / 5 / 13
K / D / A
50%
Kill participation
317.3
Damage / min
7,579g
271 gold / min
92
38 placed · 7 cleared
14
0.5 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
5
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCİDDİYET#TANK
Pantheon · Top
5 / 7 / 2
23.3% KP
20,043
17.8% share
11,217g
217 CS · 7.8/m
VERTIGOOΟ#jgboy
Graves · Jungle
1 / 7 / 2
10% KP
11,172
9.9% share
9,992g
227 CS · 8.1/m
Iygnvi#zxc
Locke · Mid
16 / 8 / 4
66.7% KP
38,479
34.3% share
15,445g
202 CS · 7.2/m
Reantu#wpgg
Samira · ADC
6 / 11 / 11
56.7% KP
33,742
30% share
15,152g
224 CS · 8/m
serhat#1223
Blitzcrank · Support
2 / 5 / 13
50% KP
8,875
7.9% share
7,579g
14 CS · 0.5/m
Red side
Victoryseviyorsanmıştım#1111
Aatrox · Top
5 / 3 / 9
36.8% KP
17,211
14.9% share
10,632g
186 CS · 6.7/m
Selo#TR6
Shyvana · Jungle
18 / 3 / 8
68.4% KP
41,468
35.9% share
18,403g
250 CS · 8.9/m
Hilal YeIekçi#twerk
Taliyah · Mid
8 / 7 / 10
47.4% KP
30,881
26.7% share
12,955g
239 CS · 8.5/m
Tatsucem#Tatsu
Jinx · ADC
6 / 11 / 6
31.6% KP
19,727
17.1% share
11,815g
174 CS · 6.2/m
Zevorise#Vise
Soraka · Support
1 / 7 / 24
65.8% KP
6,255
5.4% share
9,010g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
