Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 55 days ago
8 / 5 / 10
K / D / A
46.2%
Kill participation
532.3
Damage / min
9,932g
398.9 gold / min
68
28 placed · 7 cleared
15
0.6 CS / min
Objective control
3
Dragons
0
Baron
11
Towers
3
Inhibitors
0
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryspotify yemeği#nerde
Fiora · Top
6 / 3 / 4
25.6% KP
14,238
14.4% share
12,405g
221 CS · 8.9/m
Stgkid Smurfer#8686
Skarner · Jungle
7 / 0 / 11
46.2% KP
11,578
11.7% share
11,006g
172 CS · 6.9/m
berkay305#TR1
Galio · Mid
7 / 0 / 13
51.3% KP
21,911
22.1% share
11,384g
187 CS · 7.5/m
OziBey#TR1
Katarina · ADC
11 / 1 / 10
53.8% KP
38,108
38.5% share
15,045g
176 CS · 7.1/m
serhat#1223
Pyke · Support
8 / 5 / 10
46.2% KP
13,254
13.4% share
9,932g
15 CS · 0.6/m
Red side
DefeatMentalist#FALL
Kayle · Top
3 / 9 / 2
55.6% KP
22,000
25.9% share
9,326g
176 CS · 7.1/m
fulltime tragedy#god
Graves · Jungle
2 / 6 / 2
44.4% KP
16,704
19.7% share
8,862g
178 CS · 7.1/m
Kuroikenshi#pref
Hwei · Mid
0 / 7 / 2
22.2% KP
13,802
16.3% share
7,805g
202 CS · 8.1/m
furcoland#AAG
Lucian · ADC
0 / 9 / 2
22.2% KP
18,290
21.6% share
8,330g
185 CS · 7.4/m
bard212#kimse
Bard · Support
4 / 8 / 2
66.7% KP
14,033
16.5% share
7,421g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
