Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Victory
Ranked Solo/Duo · 55 days ago
3 / 3 / 24
K / D / A
57.4%
Kill participation
386.1
Damage / min
10,193g
336.8 gold / min
109
38 placed · 13 cleared
27
0.9 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorynylish#879
Ambessa · Top
9 / 10 / 12
44.7% KP
41,605
29.8% share
14,749g
190 CS · 6.3/m
180km#khong
Lee Sin · Jungle
17 / 2 / 13
63.8% KP
36,961
26.5% share
17,133g
213 CS · 7/m
denial#xxxxx
Lissandra · Mid
12 / 3 / 11
48.9% KP
31,010
22.2% share
14,684g
233 CS · 7.7/m
Reantu#wpgg
Syndra · ADC
6 / 10 / 6
25.5% KP
18,243
13.1% share
13,692g
233 CS · 7.7/m
serhat#1223
Blitzcrank · Support
3 / 3 / 24
57.4% KP
11,685
8.4% share
10,193g
27 CS · 0.9/m
Red side
DefeatKLİOTCUYUMOS#PUYNA
Akali · Top
10 / 8 / 2
42.9% KP
19,974
20.4% share
11,654g
186 CS · 6.1/m
DOMIDOMIDOMIDOMI#DXMI
Rek'Sai · Jungle
5 / 9 / 5
35.7% KP
15,810
16.2% share
11,550g
172 CS · 5.7/m
Akûma Undomîell#QeQ
Katarina · Mid
9 / 12 / 3
42.9% KP
27,066
27.7% share
15,114g
203 CS · 6.7/m
Godmaw#31sj
Ashe · ADC
0 / 9 / 10
35.7% KP
20,205
20.7% share
11,953g
209 CS · 6.9/m
Cir#Tier0
Tahm Kench · Support
4 / 9 / 4
28.6% KP
14,623
15% share
8,777g
47 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
