Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Thresh
Defeat
Ranked Solo/Duo · 55 days ago
1 / 5 / 19
K / D / A
74.1%
Kill participation
279.1
Damage / min
8,940g
276.2 gold / min
113
52 placed · 10 cleared
35
1.1 CS / min
Objective control
3
Dragons
2
Baron
12
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZenger#3506
Riven · Top
9 / 6 / 3
33.3% KP
26,496
19.8% share
16,427g
251 CS · 7.8/m
Eternity#B473
Kha'Zix · Jungle
14 / 2 / 9
63.9% KP
37,334
27.9% share
18,204g
261 CS · 8.1/m
eAuSolZ#5468
Aurelion Sol · Mid
6 / 6 / 9
41.7% KP
28,242
21.1% share
12,289g
180 CS · 5.6/m
Leansy#TR2
Corki · ADC
6 / 6 / 11
47.2% KP
32,615
24.4% share
17,139g
305 CS · 9.4/m
Haluk Levent#XXX
Nautilus · Support
1 / 8 / 18
52.8% KP
8,918
6.7% share
9,977g
24 CS · 0.7/m
Red side
DefeatBastona#TR1
Fiora · Top
0 / 10 / 5
18.5% KP
15,512
15.6% share
11,356g
251 CS · 7.8/m
28 yo superstar#KZN
Elise · Jungle
10 / 7 / 7
63% KP
26,770
27% share
14,699g
230 CS · 7.1/m
jesus christ#311
Ahri · Mid
9 / 6 / 7
59.3% KP
20,946
21.1% share
13,490g
234 CS · 7.2/m
Londie#1v9
Draven · ADC
7 / 8 / 10
63% KP
26,895
27.1% share
15,590g
241 CS · 7.4/m
serhat#1223
Thresh · Support
1 / 5 / 19
74.1% KP
9,033
9.1% share
8,940g
35 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
