Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Defeat
Ranked Solo/Duo · 55 days ago
4 / 6 / 27
K / D / A
86.1%
Kill participation
571.5
Damage / min
10,695g
368.6 gold / min
89
42 placed · 7 cleared
24
0.8 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSenzum#AmorF
Fiora · Top
1 / 8 / 2
8.3% KP
8,604
6.5% share
9,610g
193 CS · 6.7/m
Kyle Boges#TR1
Lee Sin · Jungle
2 / 4 / 11
36.1% KP
13,227
9.9% share
10,653g
186 CS · 6.4/m
Dragunov#oguz
Xerath · Mid
11 / 5 / 9
55.6% KP
44,289
33.2% share
12,448g
213 CS · 7.3/m
kick spacterlol#ad1
Zeri · ADC
18 / 8 / 7
69.4% KP
50,605
38% share
20,046g
263 CS · 9.1/m
serhat#1223
Karma · Support
4 / 6 / 27
86.1% KP
16,582
12.4% share
10,695g
24 CS · 0.8/m
Red side
VictoryJewelynn#00022
Vladimir · Top
4 / 3 / 7
35.5% KP
19,474
20.7% share
12,405g
251 CS · 8.7/m
double fusion#007
Qiyana · Jungle
6 / 7 / 3
29% KP
16,194
17.2% share
12,996g
203 CS · 7/m
나비보벳따우#2342
Nasus · Mid
10 / 4 / 6
51.6% KP
21,203
22.5% share
15,707g
208 CS · 7.2/m
blessed#1nb
Yasuo · ADC
10 / 12 / 9
61.3% KP
27,758
29.4% share
14,938g
207 CS · 7.1/m
Misa#Rus7
Rell · Support
1 / 10 / 17
58.1% KP
9,628
10.2% share
9,221g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
