Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 37 days ago
4 / 9 / 24
K / D / A
52.8%
Kill participation
347.5
Damage / min
11,068g
360.7 gold / min
91
36 placed · 13 cleared
23
0.7 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatIygnvi#zxc
Ryze · Top
2 / 7 / 5
21.2% KP
21,255
20.4% share
10,799g
241 CS · 7.9/m
Crotch Crusher#CLANK
Master Yi · Jungle
8 / 12 / 4
36.4% KP
19,199
18.4% share
15,715g
213 CS · 6.9/m
claptoon#TR1
Aurora · Mid
6 / 8 / 8
42.4% KP
19,757
18.9% share
11,134g
199 CS · 6.5/m
ivan karamazov#366
Aphelios · ADC
16 / 14 / 8
72.7% KP
39,057
37.4% share
16,660g
161 CS · 5.2/m
kai#zeref
Milio · Support
1 / 12 / 28
87.9% KP
5,106
4.9% share
9,943g
26 CS · 0.8/m
Red side
Victoryradyona#548
Malphite · Top
2 / 2 / 14
30.2% KP
10,648
8.4% share
10,472g
146 CS · 4.8/m
46 cm biceps#Lym
Viego · Jungle
33 / 4 / 12
84.9% KP
54,383
42.7% share
24,018g
239 CS · 7.8/m
ColdPalmer#TR2
Syndra · Mid
8 / 5 / 11
35.8% KP
31,116
24.4% share
15,278g
267 CS · 8.7/m
LİSELİM#CKO
Draven · ADC
6 / 13 / 13
35.8% KP
20,510
16.1% share
15,938g
192 CS · 6.3/m
serhat#1223
Pyke · Support
4 / 9 / 24
52.8% KP
10,661
8.4% share
11,068g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
