Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Thresh
Defeat
Ranked Solo/Duo · 32 days ago
0 / 7 / 17
K / D / A
60.7%
Kill participation
436.1
Damage / min
7,471g
286.1 gold / min
70
29 placed · 4 cleared
25
1 CS / min
Objective control
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatIIWizzyII#9182
Yone · Top
6 / 11 / 3
32.1% KP
29,897
26.2% share
9,239g
161 CS · 6.2/m
menace#MMXII
Sylas · Jungle
11 / 6 / 5
57.1% KP
29,777
26.1% share
13,316g
213 CS · 8.2/m
bmth#cyb
Yasuo · Mid
5 / 10 / 4
32.1% KP
15,898
13.9% share
9,399g
168 CS · 6.4/m
angel sinner#4 3
Tristana · ADC
6 / 8 / 6
42.9% KP
27,081
23.7% share
12,649g
217 CS · 8.3/m
serhat#1223
Thresh · Support
0 / 7 / 17
60.7% KP
11,389
10% share
7,471g
25 CS · 1/m
Red side
VictoryDarkinBlade0#TR1
K'Sante · Top
5 / 7 / 5
23.8% KP
12,668
11.1% share
11,469g
215 CS · 8.2/m
FantasticBorek#TR1
Zac · Jungle
22 / 4 / 12
81% KP
41,309
36.1% share
17,537g
201 CS · 7.7/m
DEDE#8888
Aurora · Mid
6 / 6 / 11
40.5% KP
24,420
21.3% share
11,440g
199 CS · 7.6/m
xCOLORSAFTERDARK#LW1
Yunara · ADC
8 / 5 / 10
42.9% KP
25,175
22% share
13,508g
197 CS · 7.5/m
PAMPAL#177
Rell · Support
1 / 6 / 22
54.8% KP
10,963
9.6% share
8,478g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
