Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Defeat
Ranked Solo/Duo · 28 days ago
0 / 7 / 16
K / D / A
66.7%
Kill participation
366.6
Damage / min
6,945g
282.5 gold / min
60
26 placed · 1 cleared
16
0.7 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryYondaime SETT#TR07
Sett · Top
8 / 5 / 7
40.5% KP
22,554
24.1% share
11,636g
181 CS · 7.4/m
bxrtug#kira
Qiyana · Jungle
8 / 5 / 4
32.4% KP
14,339
15.3% share
11,588g
175 CS · 7.1/m
S2ŞEN KIZLAR DM#3162
Talon · Mid
16 / 3 / 6
59.5% KP
35,849
38.3% share
17,136g
229 CS · 9.3/m
photic#best
Syndra · ADC
3 / 6 / 16
51.4% KP
17,444
18.6% share
10,990g
181 CS · 7.4/m
HIGAN 此岸#答えは沈黙
Zilean · Support
2 / 5 / 20
59.5% KP
3,399
3.6% share
7,758g
12 CS · 0.5/m
Red side
Defeatloftykonuk#1881
Kennen · Top
2 / 6 / 4
25% KP
22,343
24.2% share
8,300g
184 CS · 7.5/m
108#K108
Shyvana · Jungle
6 / 8 / 6
50% KP
20,316
22% share
10,818g
149 CS · 6.1/m
khsxcdwxdkwdxwf#666
Irelia · Mid
5 / 8 / 4
37.5% KP
16,126
17.5% share
11,433g
195 CS · 7.9/m
Chef de Cuisine#adc
Kai'Sa · ADC
11 / 8 / 3
58.3% KP
24,420
26.5% share
13,900g
216 CS · 8.8/m
serhat#1223
Nautilus · Support
0 / 7 / 16
66.7% KP
9,013
9.8% share
6,945g
16 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
