Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Defeat
Ranked Solo/Duo · 28 days ago
1 / 11 / 5
K / D / A
54.5%
Kill participation
317.8
Damage / min
6,190g
253.9 gold / min
60
22 placed · 4 cleared
34
1.4 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDiass#Aks
Tahm Kench · Top
2 / 1 / 9
33.3% KP
15,924
15.8% share
9,586g
173 CS · 7.1/m
Briaress#TR1
Briar · Jungle
6 / 2 / 13
57.6% KP
20,570
20.5% share
12,566g
208 CS · 8.5/m
ZigarranK#TR1
Zed · Mid
8 / 3 / 3
33.3% KP
16,604
16.5% share
12,266g
219 CS · 9/m
デンジ#422
Samira · ADC
17 / 2 / 7
72.7% KP
37,299
37.1% share
17,716g
229 CS · 9.4/m
Runa#emo
Lulu · Support
0 / 3 / 22
66.7% KP
10,071
10% share
8,456g
25 CS · 1/m
Red side
Defeatsmict#kits
Gragas · Top
2 / 4 / 2
36.4% KP
29,397
34.4% share
8,675g
190 CS · 7.8/m
FantasticBorek#TR1
Cho'Gath · Jungle
2 / 5 / 5
63.6% KP
16,016
18.7% share
9,802g
203 CS · 8.3/m
Goddess Wind#CAT
Yasuo · Mid
5 / 5 / 2
63.6% KP
18,265
21.4% share
10,593g
206 CS · 8.4/m
borderline#十十十
Kai'Sa · ADC
1 / 8 / 3
36.4% KP
14,047
16.4% share
9,150g
187 CS · 7.7/m
serhat#1223
Blitzcrank · Support
1 / 11 / 5
54.5% KP
7,750
9.1% share
6,190g
34 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
