Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Blitzcrank
Defeat
Ranked Solo/Duo · 27 days ago
0 / 5 / 17
K / D / A
48.6%
Kill participation
304.4
Damage / min
8,799g
290.6 gold / min
92
38 placed · 7 cleared
18
0.6 CS / min
Objective control
1
Dragons
2
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBromance#sbb
Gragas · Top
1 / 10 / 4
14.3% KP
16,568
15% share
8,845g
162 CS · 5.3/m
zulu enjoyer#zulu
Shyvana · Jungle
6 / 8 / 7
37.1% KP
17,467
15.9% share
11,654g
177 CS · 5.8/m
Dazzle fun acc#RLY
LeBlanc · Mid
17 / 6 / 2
54.3% KP
36,145
32.8% share
15,890g
204 CS · 6.7/m
feitan#0711
Zeri · ADC
11 / 8 / 4
42.9% KP
30,772
27.9% share
19,003g
294 CS · 9.7/m
serhat#1223
Blitzcrank · Support
0 / 5 / 17
48.6% KP
9,218
8.4% share
8,799g
18 CS · 0.6/m
Red side
Victorychasing heights#RANK1
Fiora · Top
5 / 4 / 5
27% KP
20,486
18% share
14,675g
257 CS · 8.5/m
521#hhehe
Qiyana · Jungle
12 / 6 / 7
51.4% KP
32,834
28.8% share
17,994g
259 CS · 8.6/m
imagine a legend#00100
Lissandra · Mid
10 / 7 / 8
48.6% KP
29,003
25.5% share
13,168g
198 CS · 6.5/m
Karray#1414
Kai'Sa · ADC
7 / 9 / 9
43.2% KP
18,727
16.4% share
13,789g
194 CS · 6.4/m
arzhel#yesil
Nami · Support
3 / 9 / 19
59.5% KP
12,792
11.2% share
10,402g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
