Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Defeat
Ranked Solo/Duo · 24 days ago
7 / 7 / 9
K / D / A
44.4%
Kill participation
603.2
Damage / min
12,543g
441.7 gold / min
20
10 placed · 0 cleared
187
6.6 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatrandom kid#3333
Jayce · Top
4 / 9 / 3
19.4% KP
17,327
17% share
10,757g
205 CS · 7.2/m
Dazzle fun acc#RLY
Kha'Zix · Jungle
8 / 9 / 4
33.3% KP
17,540
17.2% share
12,376g
161 CS · 5.7/m
serhat#1223
Zed · Mid
7 / 7 / 9
44.4% KP
17,131
16.8% share
12,543g
187 CS · 6.6/m
autumn#spark
Ziggs · ADC
3 / 7 / 19
61.1% KP
26,896
26.4% share
12,846g
218 CS · 7.7/m
anabolic#12345
Elise · Support
14 / 11 / 7
58.3% KP
22,913
22.5% share
12,638g
28 CS · 1/m
Red side
Victory真主真主真主#真主真主真
Pantheon · Top
5 / 4 / 6
25.6% KP
18,025
15.9% share
10,798g
181 CS · 6.4/m
ferrari şekli#khand
Naafiri · Jungle
23 / 4 / 5
65.1% KP
36,903
32.7% share
19,667g
217 CS · 7.6/m
Emilia LeBlanc#argnt
LeBlanc · Mid
10 / 7 / 9
44.2% KP
29,594
26.2% share
12,805g
188 CS · 6.6/m
angel sinner#4 3
Kalista · ADC
4 / 10 / 9
30.2% KP
18,562
16.4% share
13,854g
253 CS · 8.9/m
PAMPAL#177
Rell · Support
1 / 11 / 21
51.2% KP
9,938
8.8% share
9,060g
10 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
