Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Thresh
Victory
Ranked Solo/Duo · 23 days ago
0 / 4 / 22
K / D / A
57.9%
Kill participation
224.5
Damage / min
8,040g
336.6 gold / min
63
24 placed · 2 cleared
27
1.1 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPlayboi Carti#yvI
Darius · Top
3 / 7 / 0
21.4% KP
7,280
11.7% share
8,013g
170 CS · 7.1/m
Rengo#11111
Rengar · Jungle
6 / 8 / 2
57.1% KP
9,733
15.6% share
10,829g
152 CS · 6.4/m
Runa#emo
Mel · Mid
2 / 4 / 5
50% KP
24,639
39.6% share
8,475g
199 CS · 8.3/m
starboy#mavi
Zeri · ADC
3 / 10 / 4
50% KP
15,889
25.5% share
10,001g
201 CS · 8.4/m
Ekmek Bey#GFB
Nautilus · Support
0 / 9 / 7
50% KP
4,754
7.6% share
5,646g
31 CS · 1.3/m
Red side
Victoryyyb1905#55b1
Kennen · Top
12 / 3 / 3
39.5% KP
26,811
32.8% share
14,168g
197 CS · 8.2/m
lemby#xxxx
Graves · Jungle
4 / 0 / 6
26.3% KP
8,413
10.3% share
11,505g
229 CS · 9.6/m
nicetrymontaigne#TR1
Ryze · Mid
5 / 4 / 7
31.6% KP
10,675
13.1% share
9,225g
170 CS · 7.1/m
Bir Yıldız Kaisa#3131
Kai'Sa · ADC
17 / 3 / 7
63.2% KP
30,533
37.3% share
15,518g
226 CS · 9.5/m
serhat#1223
Thresh · Support
0 / 4 / 22
57.9% KP
5,363
6.6% share
8,040g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
