Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 23 days ago
15 / 10 / 10
K / D / A
42.4%
Kill participation
536.2
Damage / min
11,705g
409.5 gold / min
85
31 placed · 5 cleared
15
0.5 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatkazeshin#vita
Camille · Top
1 / 10 / 7
24.2% KP
15,607
14% share
9,094g
157 CS · 5.5/m
GÜNDE4POSTA#tomi
Lee Sin · Jungle
14 / 11 / 11
75.8% KP
27,972
25% share
15,795g
169 CS · 5.9/m
exile#サムライ
Yasuo · Mid
2 / 14 / 14
48.5% KP
21,138
18.9% share
10,169g
171 CS · 6/m
DİØ BRANDØ#TR1
Kai'Sa · ADC
12 / 12 / 8
60.6% KP
34,008
30.4% share
15,122g
243 CS · 8.5/m
HIGAN 此岸#答えは沈黙
Bard · Support
4 / 12 / 20
72.7% KP
13,123
11.7% share
9,787g
14 CS · 0.5/m
Red side
VictoryFatal1st#TR1
Jax · Top
6 / 7 / 10
27.1% KP
19,924
14.4% share
11,752g
167 CS · 5.8/m
HideBehind#TR1
Evelynn · Jungle
8 / 4 / 13
35.6% KP
16,836
12.2% share
13,002g
191 CS · 6.7/m
Runa#emo
Ahri · Mid
15 / 6 / 20
59.3% KP
39,226
28.4% share
15,219g
181 CS · 6.3/m
xCOLORSAFTERDARK#LW1
Yunara · ADC
15 / 6 / 13
47.5% KP
46,959
34% share
19,864g
241 CS · 8.4/m
serhat#1223
Pyke · Support
15 / 10 / 10
42.4% KP
15,325
11.1% share
11,705g
15 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
