Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Thresh
Victory
Ranked Solo/Duo · 23 days ago
0 / 7 / 30
K / D / A
78.9%
Kill participation
388.1
Damage / min
10,179g
295 gold / min
121
43 placed · 11 cleared
29
0.8 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKanarya#kuş
Anivia · Top
3 / 4 / 12
42.9% KP
32,728
20.7% share
13,387g
271 CS · 7.9/m
meto#JGJG
Qiyana · Jungle
8 / 9 / 12
57.1% KP
30,378
19.2% share
14,111g
202 CS · 5.9/m
Iygnvi#zxc
Yasuo · Mid
11 / 5 / 13
68.6% KP
35,811
22.7% share
16,002g
288 CS · 8.3/m
Ulcose#TR1
Kalista · ADC
13 / 9 / 11
68.6% KP
44,066
27.9% share
19,905g
256 CS · 7.4/m
imagine a legend#00100
Rell · Support
0 / 11 / 28
80% KP
14,893
9.4% share
9,345g
25 CS · 0.7/m
Red side
Victory真主真主真主#真主真主真
Cho'Gath · Top
6 / 8 / 7
34.2% KP
33,099
21.5% share
12,778g
234 CS · 6.8/m
saintlovell#2012
Hecarim · Jungle
9 / 5 / 17
68.4% KP
32,333
21% share
17,194g
282 CS · 8.2/m
şeytanbağırtan#tr9
Lissandra · Mid
6 / 12 / 12
47.4% KP
34,410
22.3% share
12,872g
237 CS · 6.9/m
sakasiz#saka
Kai'Sa · ADC
17 / 3 / 5
57.9% KP
40,924
26.5% share
22,609g
305 CS · 8.8/m
serhat#1223
Thresh · Support
0 / 7 / 30
78.9% KP
13,391
8.7% share
10,179g
29 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
