Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nami
Defeat
Ranked Solo/Duo · 18 days ago
3 / 9 / 17
K / D / A
57.1%
Kill participation
353.5
Damage / min
10,365g
307 gold / min
115
48 placed · 8 cleared
33
1 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorylothuialon#1234
Swain · Top
4 / 6 / 12
36.4% KP
21,110
15.5% share
12,024g
203 CS · 6/m
1Exodia#444
Hecarim · Jungle
9 / 8 / 12
47.7% KP
30,737
22.6% share
15,866g
279 CS · 8.3/m
Catriona#sera1
Lissandra · Mid
10 / 9 / 4
31.8% KP
34,076
25% share
14,873g
256 CS · 7.6/m
2001#1j1j1
Varus · ADC
21 / 8 / 8
65.9% KP
41,643
30.6% share
22,956g
302 CS · 8.9/m
0zymandias#TR1
Lulu · Support
0 / 4 / 29
65.9% KP
8,635
6.3% share
10,855g
26 CS · 0.8/m
Red side
DefeatRhatzel#1331
Pantheon · Top
7 / 9 / 7
40% KP
26,460
19.2% share
13,144g
190 CS · 5.6/m
dominant taraf#chad
Rek'Sai · Jungle
10 / 9 / 8
51.4% KP
25,339
18.4% share
15,975g
185 CS · 5.5/m
Apc Abuser#APC
Lux · Mid
11 / 8 / 12
65.7% KP
47,518
34.5% share
15,897g
233 CS · 6.9/m
kick ricksonx#TR5
Yunara · ADC
4 / 10 / 11
42.9% KP
26,487
19.2% share
16,679g
299 CS · 8.9/m
serhat#1223
Nami · Support
3 / 9 / 17
57.1% KP
11,938
8.7% share
10,365g
33 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
