Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 17 days ago
2 / 6 / 33
K / D / A
64.8%
Kill participation
475.4
Damage / min
11,402g
346.4 gold / min
120
47 placed · 9 cleared
40
1.2 CS / min
Objective control
2
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryStoic#STOA1
Shen · Top
6 / 3 / 11
31.5% KP
22,070
12.6% share
12,265g
197 CS · 6/m
poison prince#1907
Taliyah · Jungle
22 / 6 / 11
61.1% KP
54,854
31.3% share
20,356g
292 CS · 8.9/m
hassas dombili#123
Annie · Mid
11 / 12 / 9
37% KP
39,238
22.4% share
15,268g
230 CS · 7/m
gozdebabapro#2005
Xayah · ADC
13 / 9 / 14
50% KP
43,631
24.9% share
17,967g
237 CS · 7.2/m
serhat#1223
Nautilus · Support
2 / 6 / 33
64.8% KP
15,648
8.9% share
11,402g
40 CS · 1.2/m
Red side
DefeatEmilia LeBlanc#argnt
Vladimir · Top
2 / 10 / 6
22.2% KP
28,971
20.8% share
11,513g
233 CS · 7.1/m
NT Sezomezots#texas
Vi · Jungle
11 / 9 / 10
58.3% KP
27,666
19.9% share
14,851g
190 CS · 5.8/m
aray fun acc#001
Lissandra · Mid
12 / 12 / 7
52.8% KP
29,474
21.2% share
15,937g
233 CS · 7.1/m
2001#1j1j1
Kai'Sa · ADC
10 / 12 / 7
47.2% KP
46,724
33.6% share
18,595g
280 CS · 8.5/m
kobovnboio#008
Braum · Support
1 / 11 / 15
44.4% KP
6,339
4.6% share
9,172g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
