Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Defeat
Ranked Solo/Duo · 16 days ago
0 / 9 / 16
K / D / A
61.5%
Kill participation
234.4
Damage / min
6,813g
286.7 gold / min
64
22 placed · 9 cleared
35
1.5 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryşapşal pampa#silly
Cho'Gath · Top
6 / 5 / 7
28.3% KP
22,371
19.1% share
9,292g
152 CS · 6.4/m
wenrox#733
Hecarim · Jungle
7 / 5 / 14
45.7% KP
24,860
21.3% share
11,978g
186 CS · 7.8/m
maed#357
Locke · Mid
23 / 4 / 3
56.5% KP
37,630
32.2% share
14,624g
133 CS · 5.6/m
Cinnamon#NTC
Varus · ADC
5 / 7 / 14
41.3% KP
21,741
18.6% share
11,454g
155 CS · 6.5/m
Katti#TR1
Galio · Support
5 / 5 / 22
58.7% KP
10,220
8.7% share
9,596g
46 CS · 1.9/m
Red side
DefeatGoldie#den1z
Fiora · Top
5 / 5 / 3
30.8% KP
21,552
23.2% share
9,324g
187 CS · 7.9/m
ristretto abuser#yasn
Fizz · Jungle
16 / 10 / 5
80.8% KP
30,539
32.8% share
14,027g
146 CS · 6.1/m
Swift Exile#Riven
Zaahen · Mid
3 / 11 / 9
46.2% KP
20,024
21.5% share
8,602g
134 CS · 5.6/m
Batuu#BJK
Jinx · ADC
2 / 11 / 9
42.3% KP
15,294
16.4% share
9,019g
158 CS · 6.6/m
serhat#1223
Lulu · Support
0 / 9 / 16
61.5% KP
5,572
6% share
6,813g
35 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
