Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · Yesterday
0 / 8 / 14
K / D / A
36.8%
Kill participation
377.8
Damage / min
6,857g
274.1 gold / min
74
29 placed · 7 cleared
23
0.9 CS / min
Objective control
0
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryconcerta abuser#brn
Camille · Top
11 / 3 / 6
44.7% KP
30,785
30.8% share
14,531g
215 CS · 8.6/m
AbschiebRucksack#007
Sejuani · Jungle
10 / 5 / 14
63.2% KP
22,164
22.2% share
12,544g
180 CS · 7.2/m
Nice To Feed You#nnnnn
Irelia · Mid
9 / 5 / 7
42.1% KP
17,195
17.2% share
12,155g
203 CS · 8.1/m
DİØ BRANDØ#TR1
Yone · ADC
8 / 8 / 3
28.9% KP
20,282
20.3% share
11,174g
181 CS · 7.2/m
serhat#1223
Karma · Support
0 / 8 / 14
36.8% KP
9,452
9.5% share
6,857g
23 CS · 0.9/m
Red side
DefeatAlways in Dreams#Feel
Vladimir · Top
1 / 8 / 3
13.8% KP
16,908
16.6% share
7,275g
149 CS · 6/m
Altis#TR2
Jarvan IV · Jungle
7 / 6 / 14
72.4% KP
20,787
20.5% share
11,244g
137 CS · 5.5/m
Ghostride#Ld1
Yasuo · Mid
7 / 12 / 1
27.6% KP
20,344
20% share
9,048g
156 CS · 6.2/m
zortcan#0001
Viktor · ADC
10 / 5 / 5
51.7% KP
26,630
26.2% share
11,873g
193 CS · 7.7/m
Holy Banana#00000
Syndra · Support
4 / 7 / 11
51.7% KP
16,936
16.7% share
9,622g
61 CS · 2.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
