Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Fizz
Victory
Ranked Solo/Duo · 23 hours ago
13 / 10 / 6
K / D / A
45.2%
Kill participation
702
Damage / min
17,524g
486.6 gold / min
41
20 placed · 3 cleared
260
7.2 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCanay#TR1
Urgot · Top
11 / 7 / 3
29.8% KP
29,615
19.6% share
17,305g
307 CS · 8.5/m
Altis#TR2
Elise · Jungle
10 / 11 / 6
34% KP
31,034
20.5% share
15,330g
241 CS · 6.7/m
Kulaztin#5510
Katarina · Mid
13 / 8 / 14
57.4% KP
44,131
29.2% share
15,643g
212 CS · 5.9/m
InsertIn#356
Syndra · ADC
9 / 7 / 15
51.1% KP
35,752
23.6% share
17,750g
276 CS · 7.7/m
Rakan God#Rakan
Rakan · Support
4 / 9 / 31
74.5% KP
10,790
7.1% share
12,971g
27 CS · 0.7/m
Red side
VictoryZêry#0707
Wukong · Top
4 / 6 / 14
42.9% KP
23,715
15.3% share
14,204g
241 CS · 6.7/m
777bpmsmd#RAVE
Zed · Jungle
16 / 8 / 12
66.7% KP
54,085
35% share
23,250g
278 CS · 7.7/m
serhat#1223
Fizz · Mid
13 / 10 / 6
45.2% KP
25,283
16.3% share
17,524g
260 CS · 7.2/m
diejoubu#333
Kai'Sa · ADC
4 / 11 / 15
45.2% KP
29,948
19.4% share
18,262g
282 CS · 7.8/m
Morganthe#TR1
Sona · Support
5 / 12 / 31
85.7% KP
21,690
14% share
14,997g
39 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
