Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 20 hours ago
3 / 7 / 16
K / D / A
41.3%
Kill participation
408.9
Damage / min
10,333g
360.5 gold / min
106
34 placed · 18 cleared
35
1.2 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKulaztin#5510
Akali · Top
7 / 11 / 4
40.7% KP
20,410
20% share
10,119g
152 CS · 5.3/m
Zêry#0707
Wukong · Jungle
10 / 10 / 3
48.1% KP
27,343
26.8% share
14,920g
186 CS · 6.5/m
Altis#TR2
Orianna · Mid
2 / 10 / 11
48.1% KP
23,958
23.5% share
10,495g
223 CS · 7.8/m
köylü#2145
Kai'Sa · ADC
5 / 7 / 7
44.4% KP
20,672
20.3% share
13,478g
273 CS · 9.5/m
Annatar#3001
Leona · Support
3 / 8 / 9
44.4% KP
9,566
9.4% share
8,481g
53 CS · 1.8/m
Red side
VictorySarpinho#WEST
Camille · Top
11 / 3 / 8
41.3% KP
32,902
26.6% share
15,403g
259 CS · 9/m
Senecy#TR1
Graves · Jungle
9 / 8 / 8
37% KP
22,286
18% share
13,842g
231 CS · 8.1/m
bebelac#εıз
Olaf · Mid
16 / 4 / 2
39.1% KP
35,426
28.6% share
17,628g
264 CS · 9.2/m
Black D Nika#XXXXX
Seraphine · ADC
7 / 5 / 12
41.3% KP
21,583
17.4% share
14,921g
227 CS · 7.9/m
serhat#1223
Pyke · Support
3 / 7 / 16
41.3% KP
11,722
9.5% share
10,333g
35 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
