Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Janna
Defeat
Ranked Flex · 220 days ago
4 / 7 / 14
K / D / A
64.3%
Kill participation
395.7
Damage / min
10,020g
315.1 gold / min
93
43 placed · 9 cleared
42
1.3 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCol#KATA
Garen · Top
1 / 13 / 3
14.3% KP
11,062
10.7% share
10,895g
217 CS · 6.8/m
Mêhrunês#xxxxx
Zed · Jungle
9 / 11 / 6
53.6% KP
33,418
32.4% share
15,665g
196 CS · 6.2/m
Dino#10224
Lux · Mid
8 / 6 / 7
53.6% KP
26,830
26% share
14,236g
269 CS · 8.5/m
Efsane Başlar#TR1
Veigar · ADC
6 / 10 / 4
35.7% KP
19,244
18.7% share
12,279g
217 CS · 6.8/m
E BASARIM#44444
Janna · Support
4 / 7 / 14
64.3% KP
12,582
12.2% share
10,020g
42 CS · 1.3/m
Red side
VictoryXWEDEATATÜRK#atam
Jax · Top
13 / 3 / 5
38.3% KP
25,787
21.2% share
15,965g
200 CS · 6.3/m
YAN ÇAR 6#1337
Ambessa · Jungle
8 / 4 / 12
42.6% KP
20,087
16.5% share
16,962g
262 CS · 8.2/m
ECELIN#ECEL
Naafiri · Mid
13 / 6 / 4
36.2% KP
30,889
25.4% share
18,189g
273 CS · 8.6/m
manifest esin#maki
Yunara · ADC
8 / 8 / 7
31.9% KP
25,531
21% share
14,376g
245 CS · 7.7/m
Banshe#fear
Fiddlesticks · Support
5 / 7 / 14
40.4% KP
19,448
16% share
11,292g
54 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
