Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Janna
Defeat
Ranked Solo/Duo · 219 days ago
2 / 7 / 6
K / D / A
47.1%
Kill participation
194.4
Damage / min
7,490g
297.2 gold / min
82
35 placed · 10 cleared
27
1.1 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAkbulut#Düüüt
Ornn · Top
4 / 4 / 2
35.3% KP
18,856
26.4% share
9,819g
202 CS · 8/m
wenrox#733
Hecarim · Jungle
6 / 8 / 6
70.6% KP
22,607
31.6% share
11,805g
215 CS · 8.5/m
otanff#nato
Yone · Mid
2 / 10 / 3
29.4% KP
13,475
18.9% share
9,179g
171 CS · 6.8/m
Phyros#5858
Lux · ADC
3 / 6 / 2
29.4% KP
11,616
16.3% share
11,542g
218 CS · 8.7/m
E BASARIM#44444
Janna · Support
2 / 7 / 6
47.1% KP
4,899
6.9% share
7,490g
27 CS · 1.1/m
Red side
VictoryxXKaTiLSeYiT09Xx#2009
Camille · Top
5 / 6 / 8
37.1% KP
24,855
25% share
9,953g
161 CS · 6.4/m
selimbabahoppala#TR2
Jarvan IV · Jungle
3 / 2 / 19
62.9% KP
10,497
10.6% share
10,996g
173 CS · 6.9/m
AKOOO1#3169
Twisted Fate · Mid
14 / 2 / 14
80% KP
34,891
35.1% share
15,250g
209 CS · 8.3/m
en derine#lcsda
Jinx · ADC
10 / 3 / 8
51.4% KP
18,491
18.6% share
14,065g
219 CS · 8.7/m
ProtoBird01#F211
Seraphine · Support
3 / 4 / 15
51.4% KP
10,535
10.6% share
7,978g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
