Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Braum
Victory
Ranked Solo/Duo · 218 days ago
0 / 4 / 16
K / D / A
41%
Kill participation
331.8
Damage / min
8,355g
279.7 gold / min
75
28 placed · 10 cleared
44
1.5 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsupremacy#707
Zaahen · Top
1 / 14 / 2
17.6% KP
15,302
19.5% share
8,396g
147 CS · 4.9/m
zyfluxor#LuL1
Yasuo · Jungle
3 / 8 / 5
47.1% KP
13,811
17.6% share
12,779g
213 CS · 7.1/m
Floodchuk#Ryze
Aurelion Sol · Mid
3 / 8 / 4
41.2% KP
20,515
26.2% share
9,653g
182 CS · 6.1/m
Pembe Panter#TR08
Jhin · ADC
9 / 7 / 1
58.8% KP
18,816
24% share
15,235g
251 CS · 8.4/m
Avior#TR1
Nami · Support
1 / 2 / 11
70.6% KP
9,910
12.6% share
8,703g
37 CS · 1.2/m
Red side
VictoryMr TutS2TamSok#AXC
Shen · Top
7 / 2 / 16
59% KP
27,837
20.6% share
12,229g
183 CS · 6.1/m
ziftt#TR1
Kayn · Jungle
11 / 5 / 5
41% KP
25,769
19.1% share
14,071g
226 CS · 7.6/m
Shooter#capot
Annie · Mid
10 / 2 / 10
51.3% KP
32,380
24% share
12,539g
190 CS · 6.4/m
AKOOO1#3169
Lucian · ADC
11 / 4 / 4
38.5% KP
38,918
28.9% share
16,756g
296 CS · 9.9/m
E BASARIM#44444
Braum · Support
0 / 4 / 16
41% KP
9,911
7.4% share
8,355g
44 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
