Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Defeat
Ranked Solo/Duo · 217 days ago
2 / 8 / 12
K / D / A
56%
Kill participation
412.8
Damage / min
7,616g
318.7 gold / min
16
8 placed · 1 cleared
133
5.6 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJoep#0000
Akshan · Top
7 / 4 / 11
42.9% KP
18,383
16.7% share
11,449g
182 CS · 7.6/m
ölmek istedim#nisa
Nidalee · Jungle
7 / 7 / 12
45.2% KP
18,130
16.5% share
10,301g
147 CS · 6.2/m
m5 e60#3310
Zed · Mid
16 / 1 / 10
61.9% KP
36,350
33% share
13,985g
201 CS · 8.4/m
Melofi#0000
Kai'Sa · ADC
12 / 8 / 13
59.5% KP
26,169
23.8% share
13,190g
158 CS · 6.6/m
Tommy Vercetti#4480
Leona · Support
0 / 5 / 24
57.1% KP
11,087
10.1% share
7,614g
25 CS · 1/m
Red side
DefeatMittelblazkowicz#TR1
Darius · Top
8 / 6 / 2
40% KP
14,455
20.8% share
10,446g
168 CS · 7/m
Hanbey44#HEXIS
Trundle · Jungle
8 / 7 / 11
76% KP
17,742
25.5% share
10,794g
155 CS · 6.5/m
E BASARIM#44444
Karma · Mid
2 / 8 / 12
56% KP
9,865
14.2% share
7,616g
133 CS · 5.6/m
iblis#esp
Lucian · ADC
6 / 9 / 9
60% KP
18,158
26.1% share
10,157g
151 CS · 6.3/m
Rytzia#TR1
Braum · Support
1 / 12 / 15
64% KP
9,245
13.3% share
6,952g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
