Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Defeat
Ranked Solo/Duo · 207 days ago
3 / 5 / 17
K / D / A
71.4%
Kill participation
206.8
Damage / min
12,189g
294.2 gold / min
118
50 placed · 14 cleared
49
1.2 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
5
Dragons
3
Baron
11
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatW3553L4M#KINGO
Garen · Top
9 / 10 / 3
42.9% KP
38,680
24.6% share
22,758g
411 CS · 9.9/m
Musden#Rex
Ornn · Jungle
6 / 5 / 11
60.7% KP
23,900
15.2% share
15,937g
257 CS · 6.2/m
Maekar#TRgod
Viktor · Mid
8 / 4 / 8
57.1% KP
59,065
37.6% share
16,911g
347 CS · 8.4/m
Gatoz#Marka
Jinx · ADC
2 / 9 / 9
39.3% KP
26,843
17.1% share
18,437g
382 CS · 9.2/m
E BASARIM#44444
Lulu · Support
3 / 5 / 17
71.4% KP
8,567
5.5% share
12,189g
49 CS · 1.2/m
Red side
VictoryBarryloot#lover
Heimerdinger · Top
5 / 6 / 4
27.3% KP
34,681
19.8% share
16,792g
332 CS · 8/m
iliketoghostthem#all
Qiyana · Jungle
7 / 6 / 8
45.5% KP
33,121
18.9% share
18,208g
288 CS · 7/m
Giorno Giovanna#Dıo
Sion · Mid
7 / 6 / 10
51.5% KP
41,128
23.5% share
19,200g
352 CS · 8.5/m
Mono Blaîne#TR1
Mel · ADC
14 / 3 / 9
69.7% KP
53,324
30.5% share
23,586g
404 CS · 9.8/m
ptg#null
Sona · Support
0 / 7 / 26
78.8% KP
12,530
7.2% share
12,554g
32 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
