Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Defeat
Ranked Solo/Duo · 207 days ago
0 / 4 / 9
K / D / A
60%
Kill participation
246.7
Damage / min
6,937g
264.9 gold / min
47
20 placed · 5 cleared
34
1.3 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLolcükızkacıran#EKLE
Jax · Top
6 / 4 / 8
36.8% KP
37,768
29.2% share
12,433g
176 CS · 6.7/m
drac0#1107
Xin Zhao · Jungle
8 / 3 / 10
47.4% KP
22,771
17.6% share
13,422g
231 CS · 8.8/m
aram bagımlısı#3167
Ahri · Mid
5 / 2 / 10
39.5% KP
19,208
14.8% share
9,957g
167 CS · 6.4/m
ADKING#fakko
Corki · ADC
19 / 3 / 4
60.5% KP
46,214
35.7% share
19,053g
245 CS · 9.4/m
Althea#7777
Milio · Support
0 / 3 / 22
57.9% KP
3,462
2.7% share
8,720g
20 CS · 0.8/m
Red side
DefeatCem Karaca#6060
Dr. Mundo · Top
3 / 6 / 2
33.3% KP
23,648
29.4% share
9,738g
198 CS · 7.6/m
TYST#TR12
Kha'Zix · Jungle
7 / 11 / 2
60% KP
17,128
21.3% share
11,298g
138 CS · 5.3/m
SynixXx#TR1
Taliyah · Mid
0 / 8 / 1
6.7% KP
13,312
16.6% share
7,376g
168 CS · 6.4/m
Febus#TR1
Jinx · ADC
5 / 9 / 2
46.7% KP
19,758
24.6% share
11,964g
217 CS · 8.3/m
E BASARIM#44444
Lulu · Support
0 / 4 / 9
60% KP
6,459
8% share
6,937g
34 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
