Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Defeat
Ranked Solo/Duo · 207 days ago
3 / 9 / 23
K / D / A
65%
Kill participation
276.2
Damage / min
10,472g
333.3 gold / min
79
30 placed · 9 cleared
31
1 CS / min
Objective control
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattrellesh#TR1
Darius · Top
5 / 11 / 7
30% KP
25,097
19.3% share
13,253g
252 CS · 8/m
Kurdish Hecarim#73X
Hecarim · Jungle
21 / 12 / 9
75% KP
48,564
37.4% share
18,713g
224 CS · 7.1/m
lllllll#8299
Zilean · Mid
6 / 5 / 25
77.5% KP
18,989
14.6% share
12,176g
131 CS · 4.2/m
ThunderMagics#TR1
Ziggs · ADC
5 / 11 / 11
40% KP
28,479
21.9% share
12,763g
197 CS · 6.3/m
E BASARIM#44444
Lulu · Support
3 / 9 / 23
65% KP
8,677
6.7% share
10,472g
31 CS · 1/m
Red side
VictoryKral#061
Camille · Top
10 / 6 / 5
31.3% KP
26,621
16.2% share
14,959g
226 CS · 7.2/m
ErenDaldal#Dal
Master Yi · Jungle
8 / 8 / 6
29.2% KP
32,991
20.1% share
15,374g
273 CS · 8.7/m
dengim değilsin#ozzy
Zoe · Mid
10 / 10 / 7
35.4% KP
33,148
20.2% share
13,112g
170 CS · 5.4/m
hisler yanılmaz#9x6d
Ezreal · ADC
16 / 9 / 7
47.9% KP
52,409
31.9% share
20,064g
241 CS · 7.7/m
KuoZ#TR1
Morgana · Support
4 / 7 / 18
45.8% KP
18,948
11.5% share
11,661g
98 CS · 3.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
