Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Victory
Ranked Solo/Duo · 206 days ago
1 / 3 / 20
K / D / A
52.5%
Kill participation
182.6
Damage / min
8,540g
309.8 gold / min
73
28 placed · 10 cleared
33
1.2 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMartınez#1881
Lissandra · Top
3 / 9 / 12
51.7% KP
15,541
19.5% share
11,176g
160 CS · 5.8/m
kurds must be di#0000
Rengar · Jungle
5 / 8 / 6
37.9% KP
14,119
17.7% share
12,655g
198 CS · 7.2/m
FATALEROR V#TR2
Yasuo · Mid
13 / 8 / 3
55.2% KP
20,387
25.5% share
13,294g
222 CS · 8.1/m
Kitax#KTX
Aphelios · ADC
7 / 8 / 3
34.5% KP
21,650
27.1% share
13,464g
209 CS · 7.6/m
MinableSangria#rpksx
Nautilus · Support
1 / 7 / 6
24.1% KP
8,137
10.2% share
7,906g
63 CS · 2.3/m
Red side
VictoryHazal#TR 1
Annie · Top
12 / 9 / 7
47.5% KP
31,417
30.3% share
13,364g
193 CS · 7/m
lebensmüde#361
Talon · Jungle
19 / 6 / 8
67.5% KP
38,794
37.5% share
17,904g
215 CS · 7.8/m
MetoBaba#TR1
Malzahar · Mid
0 / 7 / 5
12.5% KP
11,028
10.7% share
9,664g
217 CS · 7.9/m
Maneo#00487
Draven · ADC
8 / 4 / 7
37.5% KP
17,244
16.7% share
14,120g
203 CS · 7.4/m
E BASARIM#44444
Lulu · Support
1 / 3 / 20
52.5% KP
5,034
4.9% share
8,540g
33 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
