Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Janna
Defeat
Ranked Solo/Duo · 205 days ago
1 / 7 / 12
K / D / A
50%
Kill participation
205.8
Damage / min
8,388g
253.2 gold / min
85
37 placed · 8 cleared
31
0.9 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGeralt Of Rivia#Yen
Ornn · Top
8 / 5 / 6
53.8% KP
28,464
23.2% share
13,647g
203 CS · 6.1/m
deus ex machina#1997
Graves · Jungle
7 / 9 / 7
53.8% KP
28,693
23.4% share
14,254g
224 CS · 6.8/m
Shooter#capot
Syndra · Mid
7 / 10 / 12
73.1% KP
36,374
29.7% share
13,334g
184 CS · 5.6/m
euwlach#333
Yunara · ADC
3 / 11 / 4
26.9% KP
22,155
18.1% share
12,962g
219 CS · 6.6/m
E BASARIM#44444
Janna · Support
1 / 7 / 12
50% KP
6,820
5.6% share
8,388g
31 CS · 0.9/m
Red side
VictoryKing Ragnar#3482
Mordekaiser · Top
6 / 3 / 7
31% KP
22,981
16.1% share
12,527g
224 CS · 6.8/m
YSSWIM#TR1
Dr. Mundo · Jungle
6 / 4 / 11
40.5% KP
17,405
12.2% share
14,697g
235 CS · 7.1/m
Eke Sama#EA06
Xerath · Mid
8 / 10 / 7
35.7% KP
33,525
23.5% share
16,804g
260 CS · 7.8/m
Odysseus#021
Katarina · ADC
20 / 5 / 11
73.8% KP
58,325
40.8% share
18,883g
190 CS · 5.7/m
Ayhan#0061
Alistar · Support
2 / 4 / 26
66.7% KP
10,631
7.4% share
11,010g
33 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
