Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Victory
Ranked Solo/Duo · 204 days ago
1 / 4 / 30
K / D / A
72.1%
Kill participation
297
Damage / min
10,317g
355.4 gold / min
94
35 placed · 9 cleared
27
0.9 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRotalFelix#felix
Zaahen · Top
6 / 9 / 9
50% KP
30,032
30.1% share
13,103g
194 CS · 6.7/m
YİGİTHAN 17CM#shabb
Lee Sin · Jungle
9 / 11 / 6
50% KP
15,344
15.4% share
13,356g
167 CS · 5.8/m
LEAGUE MAFYASI#MAFIA
LeBlanc · Mid
4 / 7 / 5
30% KP
23,468
23.5% share
10,798g
182 CS · 6.3/m
Escorper#00000
Kai'Sa · ADC
11 / 9 / 2
43.3% KP
25,548
25.6% share
13,894g
206 CS · 7.1/m
reformed 0ne#hrpr
Rakan · Support
0 / 7 / 13
43.3% KP
5,382
5.4% share
7,538g
30 CS · 1/m
Red side
VictoryHÜKMEDEN OĞUZ#TR1
Darius · Top
10 / 11 / 3
30.2% KP
30,777
20.7% share
13,137g
190 CS · 6.5/m
Rodox Quantum#RODOX
Zed · Jungle
13 / 3 / 13
60.5% KP
31,855
21.4% share
16,489g
266 CS · 9.2/m
JOSEPH STALEEN#Mxyra
Sylas · Mid
5 / 7 / 14
44.2% KP
19,143
12.9% share
9,981g
131 CS · 4.5/m
15092019evdeyokz#2019
Kog'Maw · ADC
14 / 5 / 16
69.8% KP
58,460
39.3% share
17,125g
212 CS · 7.3/m
E BASARIM#44444
Lulu · Support
1 / 4 / 30
72.1% KP
8,622
5.8% share
10,317g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
