Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Defeat
Ranked Solo/Duo · 204 days ago
1 / 6 / 15
K / D / A
50%
Kill participation
189.2
Damage / min
9,017g
280.5 gold / min
101
41 placed · 12 cleared
43
1.3 CS / min
Objective control
3
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatパンツの中に出ちゃった#eren
Garen · Top
5 / 12 / 3
25% KP
16,770
14.9% share
11,140g
180 CS · 5.6/m
hooltrass#1963
Viego · Jungle
5 / 5 / 11
50% KP
17,748
15.8% share
14,681g
252 CS · 7.8/m
BrrazZEDs#TR1
Zed · Mid
13 / 4 / 6
59.4% KP
39,259
34.9% share
15,952g
248 CS · 7.7/m
ALWAYS SAD#TR1
Samira · ADC
8 / 10 / 4
37.5% KP
32,632
29% share
14,548g
256 CS · 8/m
E BASARIM#44444
Lulu · Support
1 / 6 / 15
50% KP
6,083
5.4% share
9,017g
43 CS · 1.3/m
Red side
VictoryAkame#ギギギ
Riven · Top
12 / 6 / 9
58.3% KP
32,705
26% share
15,982g
230 CS · 7.2/m
AsYapBoooooooLum#4141
Kha'Zix · Jungle
6 / 7 / 9
41.7% KP
19,534
15.5% share
13,555g
211 CS · 6.6/m
dupree#wd9
Ahri · Mid
5 / 8 / 12
47.2% KP
24,074
19.1% share
11,646g
189 CS · 5.9/m
HBO#TR1
Kai'Sa · ADC
11 / 5 / 10
58.3% KP
37,363
29.7% share
19,207g
251 CS · 7.8/m
BladeMoke#TR1
Leona · Support
2 / 6 / 19
58.3% KP
12,138
9.6% share
10,412g
47 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
