Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Janna
Victory
Ranked Solo/Duo · 203 days ago
0 / 2 / 21
K / D / A
65.6%
Kill participation
174.7
Damage / min
8,980g
307.2 gold / min
100
37 placed · 9 cleared
28
1 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatStein#ESTP
Malphite · Top
0 / 3 / 4
28.6% KP
9,404
12.9% share
7,703g
157 CS · 5.4/m
UNİQUESÆFUNACCム#SÆ7ム
Viego · Jungle
2 / 7 / 6
57.1% KP
19,599
26.9% share
11,226g
233 CS · 8/m
BUĞRA242#TR1
Malzahar · Mid
5 / 7 / 1
42.9% KP
22,468
30.9% share
11,421g
263 CS · 9/m
4562386582569856#UwU
Twitch · ADC
7 / 8 / 2
64.3% KP
17,787
24.4% share
12,832g
177 CS · 6.1/m
riulie#555
Yuumi · Support
0 / 7 / 9
64.3% KP
3,554
4.9% share
6,874g
13 CS · 0.4/m
Red side
Victorywhatswrongscared#TR1
Darius · Top
6 / 1 / 4
31.3% KP
16,334
19.4% share
14,135g
263 CS · 9/m
THE FRES#TR1
Lillia · Jungle
10 / 0 / 7
53.1% KP
16,981
20.2% share
13,956g
228 CS · 7.8/m
ShockBlade#shdw
Yasuo · Mid
9 / 5 / 5
43.8% KP
21,061
25.1% share
13,426g
262 CS · 9/m
yıkıldım albayım#hell
Katarina · ADC
7 / 6 / 14
65.6% KP
24,568
29.2% share
12,766g
150 CS · 5.1/m
E BASARIM#44444
Janna · Support
0 / 2 / 21
65.6% KP
5,107
6.1% share
8,980g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
